Unity Simple RPG game

Closed Posted Jan 26, 2012 Paid on delivery
Closed Paid on delivery

The game will not have complex 3D models. In this prototype I want only the cylinder as the NPC, the cube as the trees, sphere as the pig and so on.

But the game will feature a 3rd person where you abre able to move the camera with the mouse.

The prototype you will have to do, is just the beginning. I need some basic mechanics for being able to improve upon that. I mean:

1) I need a Character Stats system, where the player can level up and gain skills. You could do just 3 or 4 skills at the beggining and I´ll do the rest messing around with your code;

2) I need a code for a pig that will wander the planet while the player will have to hunt it, in order to not die in starvation.

3) I need a code to spread herbs in determined areas of the planet, for the player to be able to gather them and eat them in order to restore the Hunger meter;

The player will have to gather herbs from the planet. The herbs instead of be spawning randomly in the planet like the pigs will, the herbs will only grow in the green area of the planet. Let´s say the planet will have a determined size of 1000x1000 and will only have 3 green areas (in diferent spot on the planet) of 100x100 each. So the player will have to wander the planet moving the camera looking for this spots in order to gather the herb and eat them because as soon as the game starts, the Hunger Meter will deplete, let´s say around 10 minutes, if the Hunger meters reaches zero, the player will starts to love HP and if he didn´t eat, he will not be able to stop the zeroing o the HP and he actually dies.

4) I need a simple combat system;

5) A NPC that will do his taks (eg. look for food, try to build a shelter and keep an eye on the player to check if he is trying to make a shelter to destroy it);

6) A need a code for the player to be able to chop wood from trees and with the skill CRAFT, he will be able to build a stool or a chest. Everything the simple way as possible. Eg. Player in front of the tree presses the action button and a GUI says "Would you like to chop down the tree?" You say yes and 1 to 6 wood boards will be in your invetory, then, clicking on the boards in the inventory, if the player managed to get 10 boards a message will popup, you can build a shelter and puff, a smoke appears and the shelter appears before him.

7) A Experience Points system, where the player gains XP for every action. Eg. Gathering herbs adds 1xp, chop trees adds 1xp, killing the npc adds 5xp and so on.

Unity 3D

Project ID: #1410803

About the project

2 proposals Remote project Active Mar 1, 2012

2 freelancers are bidding on average $200 for this job

ProfessionalBoss

READY. :)

$200 USD in 7 days
(20 Reviews)
5.9
Ana2551

Hello I am a computer engineer and I have some experience in game development with Unity. I'm interested in your project and I assure you I can do it properly and efficiently with my skills.

$200 USD in 7 days
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