Unity is the ultimate tool for video game development used in interactive media installations. It is the most popular available tool for game development. Businesses worldwide may need regular help when working with Unity 3D software. Such help is available if you post your project on our website and let freelancers bid on your project. Hire Unity 3D Developers

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    351 jobs found, pricing in USD

    I would like to hire WebGL expert. I will provide the details via chat. Thanks.

    $504 (Avg Bid)
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    6 bids

    Hi all! I am looking for an experienced developer with a clear mind about unity 3d. How it works and what it needs to build a game etc. The task include putting the environment together and make the game functional too. You have to set up graphics that it need. In case you need anything just ask me. But don't bid unless you don't know abcd.

    $186 (Avg Bid)
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    6 bids
    BLUE-FLEXSENSOR 6 days left
    VERIFIED

    I need to have a simple virtual enviroment under WINDOWS 10 with an avatar that will move arms according bluetooth commands . I wiil provide protocol with all commands to move arms. The freelancer have to test software with a free bluetooth serial terminal app under Android smartphone to emulate my device according protocol that I provide. For the app you can use: [url removed, login to view] or [url removed, login to view] It is necessary to have the bluetooth on the Windows PC (a simple key bluetooth it is necessary). The human model wich I provide is rigget for UNITY 3D

    $166 (Avg Bid)
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    game is working fine which is on eclipse based only to integrate admob banner add. must have knowledge about cocos2d game framework in android

    $593 (Avg Bid)
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    12 bids
    Hire android game developer 6 days left
    VERIFIED

    I am looking for a android game developer who are expert in unity 3d/android studio. I have attached sample screenshot. Send me your previous similar sample work. Thanks

    $253 (Avg Bid)
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    14 bids
    Multiplayer Game for IOS 6 days left
    VERIFIED

    I am looking for programmers that can develop a game with local multiplayer functionality for IOS. The game will be similar to this one [url removed, login to view] but with many different features that will be given by me. You can find a lot of resources online because this has been done many times by many people so it won't be too difficult to develop. If you do not have any experience developing multiplayer games please do not apply. If you are going to give me an offer it is very important you understand, have the abilities and knowledge of the following things: 1. Experience with multiplayer client and server side. 2. Experience with Unity game engine or another 3d engine that do not charge royalties. 3. Demonstrate that you developed a multiplayer game or at least worked in a team that completed one. 4. A portfolio with several completed games done by you. 5. Experience with developing AI. 6. Being able to make all the art and nice textures will be expected. 7. Scripting experience. 8. Speak good english or spanish. 9. Being able to compile and upload the complete game to the apple store after its done. 10. Experience with programming In app purchases. 11. Clean and commented code is expected. 12. Full source code and assets will be given to me at the end of the project. 13. Full time development is expected. 14. Your offer should be based on the current features of the game that was shown above plus Multiplayer, Quests, AI NPCs, in game voice chat,community modding system, procedural generation for everything inside each world. If you make a good job we will continue working making more updates. Send me an offer for the completed game and in how much time you can deliver it, if you have any doubt please let me know.

    $3860 (Avg Bid)
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    A 'basic' railway train controller is required for Unity3D. NO 3D assets are required. The controller should allow for a 3D object to be tied to and follow a 'rail' system. The controller should allow for believable though simple physics, for example inertia and weight. Also required of the controller are interactive abilities: - the ability to 'switch' tracks at the users command by way of a button. - the ability to add or remove further 3d models to the train consist (think carriages that can be coupled/ uncoupled). Ideally a weight and power system would be integrated. For example, the 'train' has 100 (units) power and weighs 25. Each carriage weighs 20. Adding carriages to the load will both slow progress and eventually exceed the quota. E.G. 2 carriages makes progress slow, 3 makes it slower still.

    $95 (Avg Bid)
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    7 bids

    we want game similar like subways with UAE Environment roads & deserts and avatars and characters. we have to make it online....list out where all we can give option to earn from coins/unlocking stages/giving option for buying cars and driving/changing clothes...list out where all we can give option to earn from coins/unlocking stages/giving option for buying cars and driving/changing clothes

    $2495 (Avg Bid)
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    13 bids

    We need an experience game designer to create word document game specifications for online slot machine targeting at the Scandinavian market. Competitors - [url removed, login to view] [url removed, login to view]

    $571 (Avg Bid)
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    9 bids

    I need to make a standalone software to build unity asset bundles out of unity software Assetbundle will contain fbx file , prefab and png file.

    $182 (Avg Bid)
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    8 bids

    We have real estate 3D models of interior spaces that we would like to convert to become Virtual Reality compatible.

    $3637 (Avg Bid)
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    26 bids

    The aim of this app is to enrich the learning experience of the children and let them actively participate in the classes. The app will work on Android The application would be able to pop out an 3D object when you zoom the 3D object in the book. Children will be able to explore the different properties and dimensions of that 3D object. More details will provide to selected freelancer. Budget: $150 in 3 days

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    19 bids
    Project for Junjie W. 9 days left
    VERIFIED

    Hi Junjie W., I noticed your profile and would like to offer you my project. We can discuss any details over chat.

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    1 bids

    I need to make a drop-down menu. I'm not interested in the built-in "dropdown" in Unity that only displays text where only one element can be chosen. I need a to have a dropdown menu of sorts that consists of toggles, so that the user can pick one or more options in the dropdown list. I've made a drawing here. [url removed, login to view] My idea on how to make it: Create a canvas that has all of the toggles and such. Then make this canvas clickable. So once a user chooses one or more options (toggles), and clicks somewhere else (which will close the dropdown menu), then my other script will detect these changes and then do some manipulation and such (which I'll handle, of course). But if you have something else in mind, please let me know. I'm using Unity 5.5 and C#.

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    Busco desarrollador freelance para crear un juego muy similar a ([url removed, login to view]) para un centro de juegos virtual, con la característica que pueda ser jugado en red por 30 personas y que haya un administrador que arme los equipos e inicie el juego desde una PC/Tablet como administrador. El proyecto implica: - La creación y publicación completa del juego en android - Creación de modelos 3d, texturas, audios - Programación de la lógica - Creación del servidor - Testing tablet/smartphone/Samsun VR/Oculus

    $3316 (Avg Bid)
    Featured Urgent
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    9 bids

    The task at hand will be to create a game based around “TGF”, who operate these channels: Stage 1, collecting resources will involve a hunt for whatever materials are needed: -Vaseline -Slide mats -Bath tub To collect vaseline, the user will have to walk to a supermarket using the analogue sticks displayed on either side of the screen, and purchase it using coins, the in-game currency. For the slide mats, the user will have to walk to a hardware store and once again, purchase the mats with coins. As for the bath tub, the user will have to walk to Jay’s house and take the bath tub. The bath tub will either re-generate in 24 hours or that can be sped up using the premium currency, “YouTube Money”. “YouTube Money” will be earned slowly, and many can be bought via in-game purchases. For stage 2, once the user has collected the materials needed, they will travel to the area this video is shot at. In this case, the user goes up a mountain and builds the set-up at the top. This is done with the hit of a button, however there will be a timer. The first timer will be 30 minutes, and will increase with each level. The timer can be skipped by using YouTube Money, or by watching an ad. Each ad watch skips 30 minutes. For stage 3, once the timer has run out, the user will then play the level. So in this case, the user will literally be sliding down a long slip and slide that may last for a minute, or longer. On the way down, they will have to remain on the slide by using the analogue sticks, and collect as many coins and the occasional YouTube Money as they can. If they fall off the slide, they fail. If they hit something in their way like a cactus or a hedgehog, they fail. If they fail, they have to keep trying again until they successfully complete the level. So, every level, and lets say there will be 20 in the initial launch of the game, will go a little something like that. There may be a special level where a new environment has to be developed, like a haunted level where the user has to escape from a haunted building, like Denbigh Asylum: [url removed, login to view] Some other ideas we have been discussing for the game: -The game will feature shattered bones and a damage indicator, to heal the user has to travel to the hospital and pay using coins. -After certain levels where something illegal was performed, the user may have an interaction with the police and has to take them on in a fight. -Clues will be left around the map for finding certain resources -The game should feature very enticing sound effects, bright colours, and make every goal reached feel like a special event, for example, coins flying over the screen and a ding sound when a level is completed. All transitions in the game should be fluid. -Characters should be able to unlock and perform stunts, as you progress through the game. Performing stunts on a slip and slide will earn more coins etc. You learn more stunts by hitting certain goals when playing a level, or can buy them with YouTube Money. -Game should include an off-brand energy drink that sends you crazy / helps you earn 4x points/speed for example, can only drink 1 per day. -We like the idea of online connection, and being able to see others playing the game, however would like to know more about the reality of this, for example if there are a lot of players in one area and if it would add a significant amount to the project cost / server strain. This is about all we have so far, as I said, we’re looking to develop these ideas into a reality, into a 3D game available for iPhone and Android. [url removed, login to view] [url removed, login to view]

    $16 / hr (Avg Bid)
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    I want to build a simple reskin of this Unity game: [url removed, login to view] Freelancer who can also deliver art preferred - but programmer art in the final product is also ok

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    I would like to buy Existing game for both of android and ios for saving the money... If you have your own game, please replay to me. Thank you.

    $599 (Avg Bid)
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    Hi all, I bought a train simulator asset of the unreal store that makes train move along a track and lets you create tracks and such. But i cant get used to unreal engine so i am looking for someone who can port that asset(written in blueprints) to unity3d for me. My max pay amount is $25.

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    We are looking for a animator with skill and experience in rigging and animating 3D characters. We need animations for a fighting game. 1 character - bipedal lizard with tail - 20 animations to make for start. Please make real budget offers.

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