There is a ready-made project Unreal Engine 4. It is necessary:
1) Deploy the project to the cloudgpu server in the amount of 6 pcs.
2) TURN and RETURN to perform the deployment according to the instructions [login to view URL]
3) Follow the instructions to customize the Player Web Page [login to view URL]
4) Configure Matchmaker Server to select a free server.
5) Provide the embed code to the HTML site that will connect users from a third-party site.
6) Create technical documentation for future updates of UNREAL Engine projects. I provide CLOUD GPU servers, administration via VMWARE, connection to Windows servers via RDP.
As a result of the work, you should get a custom solution for the project using Pixel streaming with automatic user connection.
I have a few queries regarding the specs that you have provided.
Could we please have a word?
My Skills:
Software Architecture, Unreal Engine, Windows Server, C++ Programming and PHP