Write an iPhone application
$250-750 AUD
Paid on delivery
need a app or some kind of software to predict which numbers will be hit on a roulette table ( european roulette
The Basic Roulette Computer Algorithm
it determines when the ball has passed the target speed, then determines how far the rotor will travel from that time to when the ball is predicted to fall. It is literally grade 3 mathematics.
It does not account for anything like:
* which diamond will actually be hit
* the different distance the ball will bounce depending on rotor speed
* the ball deceleration rate changes resulting from ball friction changes that always happen
the points above needs to be addressed also.
The actual algorithm is basically:
Step 1: The user takes 1 revolution timing of the green zero (1 rotor revolution)
Step 2: The user starts clicking on screen or button on phone, each time the ball completes a revolution... UNTIL the time interval between clicks is greater than the time threshold ( example 1000ms).
Step 3: The computer calculates the rotor speed, the defined deceleration, and the approximate ball fall time from when the ball passes the speed threshold. Then it simply calculates how far the rotor will move, or more precisely what number will be under the reference point at the approximate ball fall time.
what is needed.
1: Taking the ball sample.
When the ball is released, the user clicks a button or on the phone screen every time the ball passes a fixed reference point (such as a diamond/metal deflector). The clicks continue until the ball falls.
2: Calibration of wheel and ball.
Now for the next 30 or so spins, the player clocks the rotor and ball. Clocking is just the term used for “clicking a button”. First the player waits for the wheel’s green zero to be at the reference diamond – this is the first click. Then when the wheel completes a full revolution, the green zero is back at the reference diamond, and the player clicks once more. Now the player simply keeps clicking each time the ball is at the same reference diamond. When the ball slows to a specific speed (defined by the player), the computer calculates where the ball will approximately fall onto the rotor (the spinning part with pockets). This is repeated for 30 or so spins in each direction. Over these 30 or so spins, the player hopes to have a reasonable idea of how far the ball is actually bouncing from the original “untuned” prediction.
3: Play
Now the player sets the computer to adjust all predictions by the required distance (in pockets) so that the discrepancy caused by the ball bounce is adjusted for. From then on, predictions will be much more accurate, and the player can begin betting based on the adjusted predictions given by the [login to view URL] Project Description: a vibration mode would be used when playing to tell the player which numbers to bet on,
Project ID: #9469128
About the project
13 freelancers are bidding on average $950 for this job
Hello, I understood the initial scope of this project. Although i want to discuss further this job in order to prepare the final concept for this project. After Complete discussion over the call or in chat, i More
Hi there - My name is Mansoor Shaikh. I’ve read your brief and can see that you’d like to build an mobile app. My team has 3 years experience designing and developing mobile apps for iPhone and Android. I would app More
IPhone has good features IPhone releases every 19th Sept IPhone was the first phone touch phone Samsung's business is successful as they have copied some features from iPhone such as fingerprint sensor