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Use MAX/OBJ files to create a basic ARKit XCode project

$30-250 USD

Closed
Posted almost 6 years ago

$30-250 USD

Paid on delivery
I have a bunch of files in various 3D formats for wax candles with flames and their associated textures. I need one of these candles (#05) and its flame: 1) properly converted into format(s) and dimensions compatible with ARKit 1.5 2) added to an empty XCode project with a single ARKit-based view controller 3) added to a simple ARSCNView so that they are displayed as intended on a surface (e.g., table) visible through the phone's camera 4) flame subtly animated if possible The deliverable must be a working XCode project. It can be in Swift or Objective-C, but Swift is preferred. If you've actually read this project description please add "Let's go!" to your bid. Upon delivery, a second, similar project may be offered immediately.
Project ID: 17277960

About the project

3 proposals
Remote project
Active 6 yrs ago

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3 freelancers are bidding on average $268 USD for this job
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https://www.freelancer.com/u/itBoss1227 Hi I am very interesting your project. Already I made several AR kit Apps on XCode project. As you check my profile, I have only 100% success job reviews. Regards.
$250 USD in 3 days
4.8 (38 reviews)
7.5
7.5

About the client

Flag of MALTA
Swieqi, Malta
5.0
2
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Member since Jul 4, 2017

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