Hello,
The required 3D application/Game will be developed in Unity3D, the model will be sketched from an input file at run time, the same file data will be used as input for animation of the game object (Car) as well. As described in the project description the input file contains values like timestamp, object speed etc and based on the speed the application will animate a specific game object. Start, Stop buttons will be provide on screen, application will allow full user interaction for rotating and zooming the screen. C# will be used for scripting in Unity.
I have extensive experience in .Net (C#), working in the software development industry for more than five years i have worked on developing complex applications in almost all areas e.g. Desktop apps, web apps, web services, WPF, WCF, Web API etc.
I have hands on experience in working with unity3D.
Thank You