Audio Capturing and Rendering in C++ Windows/Linux
$30-250 USD
Closed
Posted over 11 years ago
$30-250 USD
Paid on delivery
Dear all,
I want the following to be developed:
A function to do Audio capturing from microphone and storing the audio in a buffer
A function to de Audio Playback from such a buffer ,
the Capturing function should work in windows (Visual studio 2010)
Playback in both windows and Linux (two separate functions is OK)
All in C++ using orignal OS/driver support for audio,
Please bid if you have such functions or think you can develop them quickly,
I made a start myself and can also provide you with some help and sources,
Thank you!
Best regards,
Rafael2
Dear Hiring Manager,
I am perfect candidate for this project as I have completed similar type of project in C++ recently in which I captured different frames from a video file. I also separated the sound from the video and saved it in a file on the hard drive.
I can do your project very efficiently using C++ and provide you with the best solution.
Can you provide me with more details