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Collision Detection for isometric tile movement

$10-50 AUD

Completed
Posted over 10 years ago

$10-50 AUD

Paid on delivery
This project is for IcicleGames, I am looking for a isometric tile based collision detection system, the unit moves on pixel basis on x & y, the tiles are stored in a 2d array i.e map[x][y] , in here we store a a number for an object (which means blocked) or 0 if it is empty and walkable.
Project ID: 5045018

About the project

4 proposals
Remote project
Active 11 yrs ago

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I'll get it done fast. It shouldn't be too hard I'll just make an isPointInsideTile method for starters and go from there.
$35 AUD in 3 days
5.0 (2 reviews)
2.6
2.6
4 freelancers are bidding on average $45 AUD for this job
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I dont have any experience of android.. But i can make the method in core java for collision............................................................................................................................................................................................................................................................
$50 AUD in 1 day
5.0 (16 reviews)
3.6
3.6
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Hello, I have previous experience in java and I am able to understand other people's code. Please see my portfolio, recommendations and consider my bid.
$55 AUD in 3 days
5.0 (1 review)
1.4
1.4
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Hello! I have code in several game projects in Java, i have used libGDX most often, but i can do it with any framework. i have implemented collision detection several times, i can do it in a few hours (depending on the existing code base)
$40 AUD in 1 day
0.0 (0 reviews)
0.0
0.0

About the client

Flag of AUSTRALIA
Deleted, Australia
5.0
6
Member since Mar 27, 2013

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