Game Level Design UI

  • Status: Closed
  • Prize: $50
  • Entries Received: 9
  • Winner: kanan1992

Contest Brief

I am looking for a skilled UI designer who can create a retro UI for a PC game done completely in 16 color CP437 ASCII characters which is a UI revision for the game tinyHack.
https://xenonghost.itch.io/tinyhack
https://en.wikipedia.org/wiki/Code_page_437

The game is being developed for the PC platform interfaced via telnet and has a retro circuit board cyber hacker art style.

Key requirements for the project include:

- Creating UI elements that match the retro cyber art style of the game.
- Designing the 1 game level for the game.
- Making sure the map design is optimized for 80x24 characters of screen space
- The score will be displayed in the font of Tmplr
https://patorjk.com/software/taag/#p=display&f=Tmplr&t=12345678910
#Score
Total Score can not be more than 6 characters. All 6 characters number slots will show but the unused slots
4 grayed out zeros for a score of 10
Example: 000010

Attached are the other examples of UI and styles. Check out the tinyhack files for a more verbose breakdown

Recommended Skills

Top entries from this contest

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Public Clarification Board

  • mazzima
    mazzima
    • 5 months ago

    #30Dear contest holder,
    please check my entries and let me know if you need any changes or modifications.
    The freelancer gives you an option for better communication with private chat. Just tap on any of my entries from a computer or laptop, and you will find the chat option.
    Thank you.

    • 5 months ago
  • kanan1992
    kanan1992
    • 5 months ago

    Dear CH, Be Aware of entry #24. He just copied my image and posted it as his own entry.

    • 5 months ago
  • prestonzen
    Contest Holder
    • 5 months ago

    Path style will be better than dungeon style meaning the movement style is similar to the original game.

    • 5 months ago
  • prestonzen
    Contest Holder
    • 5 months ago

    Submissions need the ANSI version to be valid
    https://www.gridsagegames.com/blogs/fileDownload.php?fileName=REXPaint-v1.60-ANSI.zip

    If you made a version in the standard version then there is a way to configure it to export for ansi.

    *The normal REXPaint download is capable of .ans export, but you have to configure it by following some file copying instructions in the manual--only use this pre-configured version if you plan to make .ans art files! Otherwise the normal true color version is what you want.

    • 5 months ago
    1. kanan1992
      kanan1992
      • 5 months ago

      Thanks. The contest period is over and that's why it doesn't let us to upload.

      • 5 months ago
  • prestonzen
    Contest Holder
    • 6 months ago

    The final submission would need to be done by using RexPaint.

    https://www.gridsagegames.com/rexpaint/

    Be sure to download the ANSI version.

    • 6 months ago
  • prestonzen
    Contest Holder
    • 6 months ago

    https://kirilllive.github.io/ASCII_Art_Paint/ascii_paint.html

    Designs made with this will be considered and not automatically rejected. Those who send in submissions with images which require icon imports will not be considered.

    This is an ASCII art game level design content only.

    • 6 months ago

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