Hi
I am an experienced 3d generalist working mainly for museums, making reconstructions, and different interior illustrations on a daily basis. I participated in large projects like the "Roman Danube Limes" world heritage application for the Hungarian Ministry of Cultural Heritage.
I am also skilful in hard surface and character modelling, architectural visualization, and environment design.
I work most of the time with Blender, but am able to use wide array of softwares like Substance painter, Zbrush, 3ds max, Maya, Marvelous designer, Quixel, Ps, Premiere etc.
I also program and operate 3d printing machines from time to time.
In my work I always prefer quality over quantity.