Character Animation and Rig

by michaelbaxter
Character Animation and Rig

This piece of work is a twist on the original concept for the Street Fighter character Blanka. Here I have physically aged the well-known fighter. The model is displayed within the Unreal game's Engine. The overall tri count for this piece was 5,600. The size of the texture maps were 2048x2048. Also available to view at michaelbaxter3d.com

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About Me

$25 USD/hr

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