OsgEarth development engineer
1. Proficient in the C/C + + language; Familiar with UI development framework;
2. Proficient in OSG development and understanding of OSG's kernel and basic implementation principles; Familiar with OSGearth system and development tools, based on OpenScreGraph, OSGearth development experience;
3. Familiar with 3D graphics principles and 3D geometry, has a good algorithm basis;
4. Develop a three-dimensional simulation system based on project/product requirements using OpenScreGraph, OSG, and OSGearth. It can produce and process terrain, ocean currents, atmospheric data simulation, and three-dimensional related product maintenance and upgrade work;
5. Write and maintain design documents to maintain product technical documentation integrity. Continuity and traceability;
6. Processing. Guidance. Coordinate and solve the technical problems in the development process to ensure the smooth development work;
Hi there,
I read your description about OsgEarth development .I went all the points that you have listed down carefully. I am a senior software developer with 8 years of experience at hand. I will ensure the quality and cater to your requirements in the best possible way . Kindly discuss you requirements in detail with me.
I read your project description ……osgearth development…..and we are very exited to work on it
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Hello,
I am working with OSG and osgEarth since 2002. You will find my name in contributors list. I've completed several simulation, game and TV projects for Linux, Windows, Android and iOS systems. I am interested in details of your project.
cheers