create a game

c++ coding. only using if/ else, arrays, cin, cout, boolean lgoic, loops. casting, predefined function, strings ,manupulator classification, structs, classes, Constructors , Destructors, Accessors (Getter), Mutators (setter) , Static Class Members, pointer, variables, arrays, STL, Containers, Iterators. (you don have to use all these mothods of coding for c++ but you can only use thiese types of code nothing else to finish the game.)

1. Main Menu

 A main menu should contain the following options:

i. Start Game

ii. Quit Game.


2. In Game

 All visual elements of the game should be generated using ASCII characters outputted

via the Win32 console output.

 There should be a solid horizontal wall along the top and bottom of the in-game screen.

 There should be a vertical dashed line in the centre of the in-game screen to represent

the net.

 Two paddles should be positioned on opposite sides of the in-game screen.

 Behind each paddle should be at least two rows of breakable blocks.

 The paddles should be controlled to move vertically via appropriate keyboard input.

 If a paddle reaches the horizontal wall at the top or bottom of the in-game screen, it

should collide with the wall and be prevented from moving further in that direction.

 The game should be played in rounds.

 At the start of each round, the paddles and walls should be reset to their initial state,

a ball should be positioned in the centre of the game screen and move in a random


 If the ball should collide with a horizontal wall it should bounce and change direction


 If the ball should collide with a paddle it should bounce and change direction


 If the ball should collide with a block it should bounce and change direction

appropriately. The block should be destroyed, creating a hole in the wall.

 Each player should have a score that is displayed on their side of the in-game screen.

 If the ball should leave the left or right side of the in-game screen, then the player on

the opposing side of the in-game screen should score 1 point.

 The in-game score display should update appropriately.

 If a player scores, a new round should begin.

 If a player has scored enough points to win the match, then an end of game screen

should be displayed.

3. End of Game

 The end of game screen should display which player has won the game using

appropriate text.

 The end of game screen should allow the user to return to the main menu with

appropriate text and keyboard input.

As a minimum you should have a test for each of the game features outlined above plus any additional features that you have implemented. link below for table example.

[login to view URL] (if you make mistakes put them in the decumentation and explain how you overcome them.)

also link of how the game pongout should look when being played with link below.

[login to view URL]

Skills: PHP, Software Architecture

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About the Employer:
( 5 reviews ) Liverpool, United Kingdom

Project ID: #12618155

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