Configuring the Server Side for a Facebook Flash Game (Heroku or Amazon)
$30-5000 USD
Cancelled
Posted over 11 years ago
$30-5000 USD
Paid on delivery
Hello together,
Currently our game is on Heroku servers (official partner of Facebook, recently). That's means the SWF file and the html-wrapper. The game works completely fine for testing purposes. However, Heroku has problems with static assets and larger files (i.e. SWF). This leads to bloating the GIT rep and consequently crashing it. Your task:
**We need you to set up our game EFFICIENTLY on a good cloud service (preferably Heroku or Amazon (aws), but we are open to new suggestions).** **The SWF must be able to communicate with Facebook.**
Some info:
* The SWF files uses the as3-sdk to communicate with Facebook
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* For developing the Flash game, we used Flixel (Flash game library).[
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Regards.