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Configuring the Server Side for a Facebook Flash Game (Heroku or Amazon)

$30-5000 USD

Cancelled
Posted over 11 years ago

$30-5000 USD

Paid on delivery
Hello together, Currently our game is on Heroku servers (official partner of Facebook, recently). That's means the SWF file and the html-wrapper. The game works completely fine for testing purposes. However, Heroku has problems with static assets and larger files (i.e. SWF). This leads to bloating the GIT rep and consequently crashing it. Your task: **We need you to set up our game EFFICIENTLY on a good cloud service (preferably Heroku or Amazon (aws), but we are open to new suggestions).** **The SWF must be able to communicate with Facebook.** Some info: * The SWF files uses the as3-sdk to communicate with Facebook <[login to view URL]> * For developing the Flash game, we used Flixel (Flash game library).[ [login to view URL]][1] Regards.
Project ID: 2772974

About the project

1 proposal
Remote project
Active 12 yrs ago

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1 freelancer is bidding on average $251 USD for this job
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$250.75 USD in 14 days
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About the client

Flag of GERMANY
Dusseldorf, Germany
5.0
29
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Member since Apr 16, 2009

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