Here is a run down on what programming languages are dominating the mobile app space in 2017.
I need a deep learning tensor-flow based model and front end user interface where a manager will feed static images, video from a road,or live camera feed from road for the purpose of detecting his employee (with id) who was performing task and in which manhole (location number). The code can be written in c++ or python but has to be an efficient and multi-thread tuned. The front end application will have certain features locked for non-administrator i.e uploading new weight.
We are looking for a Qt developer with knowledge of OpenGL, SQLite, systems architecture, signals and slots, stylesheet, linux and c ++ for remote works. Buscamos desarrollador Qt con conocimientos de OpenGL, SQLite, arquitectura de sistemas, señales y slots, stylesheet, linux y c++ para trabajos remotos.
We need full stack developer, having experience in QT with 3D imaging.
it you have experience related VST and AU, let me know. my query: 1. do you know VST and AU? 2. have experience related VST and AU? 3. can you port the existing standard-alone version to VST and AU, exactly? 4. if you are familiar to VST/AU, your quote and deadline for the porting job? How much? How long? in other words, the project target is to port the standard-alone version to VST and AU *** ???**** *** !!! ***
i need someone to make me an option for video playback in obs, the hardware i have is blackmagic decklink under linux, windows and mac, i need only people experimented on this , that was working on the past on this, if you do it you will be hire for future project., i also needs to see it tested before award so i not going to waste my money and time, so please make sure you can do it, NOTE: i will provide you with the guide SDK from decklink or you can do it via ffmpeg library please you need to say wich one you going to choose
a. Import an image file as selected by the user. Create mesh, vertices and triangles. b. Display the image on the viewport c. Create regions of interest. Regions are rectangle, square, circle, ellipse and polygons. These regions can be dragged around the viewport and resized as necessary d. The regions mentioned in (c) can be overlapped . When overlapping regions, option should exist wherein a selected region can be brought to front or moved to back as per user requirements i.e., depth information is required. For Example : in 2D QGraphicsItem we have setZvalue, this e. Each of the regions to have fields to provide score and zone name. f. Option to verify scoring set should be made available. Desired Output Two output files a. First output File : Contains all necessary 3D information such as meshes, vertices and triangles for the image and all user defined regions b. Second Output File : Contains the region information, its position on the viewport, the score assigned and zone name. Desired Output Prior Work 1). Software written using QGraphicsView that does the following :- a). Import an image from the system and placed on screen b). Creation of custom scene to get mouse events c). Creation of custom Rectangle Item, Elliptical ITem and Polygon ITem (Each of these will be called zones) d). Placement of the items mentioned in c) in the scene and resize them as necessary e). Application of scores and zones as mentioned in c. f). Verification of Score and zones as mentioned in c Scope of Work a. Generation of mesh for input image, b. Generation of meshes for each of the zones mentioned in prior artwork c. Export these details to an object file.
The QContactManager interface provided to clients to allow access to contact information depends on an implementation of QContactManagerEngine existing. This engine provides the methods which are called by the manager. An engine is identified by its URI, which is the name reported to clients through the QContactManager::managerUri() function. The URI of a manager is built by combining its name, version and relevant construction parameters. The webapi engine identifies itself as the "*webapi*" engine. It is available on all platforms which are supported by the keymanage project. The webapi engine supports the default schema, and provides all functionality available through the Contacts API; however, all data is stored in mongodb via webapi and shouls be persisted in any way. We wish to provide implementation of QContactManagerEngine ([url removed, login to view]) and installed is located in the path: $QT_PLUGINS_DIR/contacts/. The engine implementation must come with an implementation of QContactManagerEngineFactory for that engine. Mandatory Functions The engine must implement the following functions: QContactManagerEngine::managerName() QContactManagerEngine::managerVersion() QContactManagerEngine::supportedContactTypes() QContactManagerEngine::supportedDataTypes() QContactManagerEngine::hasFeature() QContactManagerEngine::detailDefinitions() QContactManagerEngine::contactIds() QContactManagerEngine::contacts() QContactManagerEngine::managerParameters() QContactManagerEngine::saveContact() QContactManagerEngine::removeContact() QContactManagerEngine::saveDetailDefinition() QContactManagerEngine::removeDetailDefinition() QContactManagerEngine::isRelationshipTypeSupported() QContactManagerEngine::relationships() QContactManagerEngine::saveRelationships() QContactManagerEngine::removeRelationships() QContactManagerEngine::setSelfContactId() QContactManagerEngine::selfContactId() The engine must emit the signals: QContactManagerEngine::selfContactIdChanged() QContactManagerEngine::contactsAdded() QContactManagerEngine::contactsChanged() QContactManagerEngine::contactsRemoved() QContactManagerEngine::relationshipsAdded() QContactManagerEngine::relationshipsRemoved() In second phase the engine must also implement the following functions to implement asynchronous requests: QContactManagerEngine::requestDestroyed() QContactManagerEngine::startRequest() QContactManagerEngine::cancelRequest() QContactManagerEngine::waitForRequestFinished()