How to come up with a great business idea
Struggling to come up with the best idea? Our exhaustive guide runs through the idea generation process to help you tap into your inner Steve Jobs.
Game Testing is a process that helps developers ensure the overall quality of their game. It involves examining the game for any bugs, glitches, or problems and ensuring that it meets the creators’ original vision and the needs of the players when the game is released. With experienced testers combing through every corner of a game, they are ultimately responsible for its success — detecting potential flaws before they reach players.
When launching a game, it’s critical to have a reliable and experienced Game Tester on hand to ensure high-quality results. With specialized game knowledge and technical skills, Game Testers provide invaluable feedback that not only help identify existing issues but also uncover unrecognized opportunities for improvement.
Here's some projects that our expert Game Tester made real:
Game Testing is a vital part of the game development process — one that should be handled by experienced professionals who understand the technical nuances of gaming. By hiring a highly skilled Game Tester to take on your game project, you can rest assured knowing it meets a high standard of quality and performance expectations. If you're looking for help on your next game project, why not consider listing your project on Freelancer? Our talented testers have the experience to manage your entire project from start to finish and guarantee success at every step.
From 11,811 reviews, clients rate our Game Testers 4.84 out of 5 stars.Game Testing is a process that helps developers ensure the overall quality of their game. It involves examining the game for any bugs, glitches, or problems and ensuring that it meets the creators’ original vision and the needs of the players when the game is released. With experienced testers combing through every corner of a game, they are ultimately responsible for its success — detecting potential flaws before they reach players.
When launching a game, it’s critical to have a reliable and experienced Game Tester on hand to ensure high-quality results. With specialized game knowledge and technical skills, Game Testers provide invaluable feedback that not only help identify existing issues but also uncover unrecognized opportunities for improvement.
Here's some projects that our expert Game Tester made real:
Game Testing is a vital part of the game development process — one that should be handled by experienced professionals who understand the technical nuances of gaming. By hiring a highly skilled Game Tester to take on your game project, you can rest assured knowing it meets a high standard of quality and performance expectations. If you're looking for help on your next game project, why not consider listing your project on Freelancer? Our talented testers have the experience to manage your entire project from start to finish and guarantee success at every step.
From 11,811 reviews, clients rate our Game Testers 4.84 out of 5 stars.I want to spin up a FiveM server that recreates the police-focused role-play style of PoliceMP. The entire experience has to revolve around law-enforcement and emergency services roleplay so players can jump straight into patrols, traffic stops, and multi-agency responses the moment they join. Here is what I specifically need: • Custom uniforms and vehicle packs (EUP, liveries, vehicle metas) for police, fire, and EMS, all streamed and ready to slot into the server files. • A fully-functional dispatch and callouts system that covers radio traffic, panic buttons, CAD/MDT integration, unit status, and real-time incident assignment. Use whichever framework you know best—ESX, QBCore, or a solid standalone setup—as long as it is stable, optimised, and leaves ro...
I have an existing Lua mod menu script for the mobile FPS “Modern Strike Online.” The lua script is for game version 1.85.1. The game was updated on 1st June and the new game version is 1.82.7. The lua script needs to be updated to version 1.82.7. I can provide the lua script for 1.85.1 and need you to update the script so it works on the game version 1.82.7. The current script does not work on the game since the game updated on 1 June.
I’m setting up a custom-room Battle Royale in Call of Duty Mobile and I want the lobby conquered—first place or nothing. The match will run in an “all gun” setting, so no Snipers-only, Shotguns-only or Melee-only limits; every weapon is on the table and I expect you to use whatever load-out keeps us on top. I need an expert-level, tournament-calibre player who can jump in, read the zone, rotate intelligently, clutch gunfights and secure the win either by playing on my account or teaming with me—whichever you prefer and Activision’s ToS allows. We’ll coordinate the room code and timing over chat or Discord, and I’ll stream or record the run, so consistent high-level play is essential. Your mission is straightforward: join the custom room, do...
Looking for an experienced Unity Game Dev to work on a game similar to Screwdom 3D. There will be two phases to this project. The 1st phase will be first 15 levels where the core mechanics have already been implemented, the game objects have already been rendered on Blender and I need you to test the code logic for bugs, debug them and add UI/UX implementation as well (The UI/UX elements will be provided by me). The 2nd phase is levels 15-30 where there will be more complex objects for which you have to develop the core mechanics similar to the one already developed in levels 1-15. Along with this, there will be in-game currency, power-ups to solve the level more efficiently, ads (banner, interstitial, ads to unlock power-ups as well as ads to get more in-game currency at the end o...
Основной задачей является тестирование игрового мода для разрабатываемого нами проекта на базе GTA SAMP (San Andreas Multiplayer). Главной задачей тестирования является поиск багов, то есть недоработок игрового мода, как смысловых (система работает, но бессмысленно/не правильно) так и визуальных (метка стоит не там/невидимая текстура). Оплата в настоящих рублях производится по количеству (и качеству) найденных недоработок. То есть без разницы сколько Вы тестируете, решающим фактором является конечный результат Вашей работы и её качество. Наша оплата превосходит большинство альтернатив по среднему уровню оплаты на рынке. Преимущественно иметь опыт в тестировании игр, желательно (но необязательно) на проектах SAMP/CRMP/GTA V. Если у Вас появился интерес, то откликнитесь на данной страни...
I’m expanding my Farming Simulator setup with a fully operational CH570 sugar-cane harvester and need a developer who can handle every step of its in-game integration. The focus is purely game development: no extra graphics packs or marketplace logic—just a rock-solid machinery module that feels authentic and works flawlessly in Machinery Operations mode. Here’s what I expect once we’re done: • A driveable CH570 with accurate animations for cutting, conveyor, unloading and folding parts. • Realistic physics, working mirrors, lighting, wear, dirt and sound profiles matched to the base game standards. • Compatibility with the current release of Farming Simulator for PC (GIANTS Engine). • Zero error logs after testing, with multiplayer sync...
I’m setting up a dedicated FiveM role-play environment centred on emergency response and I need someone to assemble the full server from the ground up. Scope of the world • Playable departments: Police, Fire, EMS and a civilian pool that brings everything together. • Role-play mechanics: a crime & justice framework for officers, fully functional firefighting and rescue scenarios, plus realistic medical emergency response. • Custom scripts: an integrated dispatch system that links every agency and a solid vehicle-customisation setup so each department’s fleet feels unique. What I already have: hosting, a clean GTA V license key, and a shortlist of preferred vehicle models. What I need from you: installation, configuration, and testing of all scripts, j...
My 80 %-complete Unity 6 Android fighting game already has the core elements in place—player and enemy prefabs, health bars, a basic round system, punch/kick/jump animations, on-screen buttons, and working enemy AI. I now need the polish and final integration that will turn it into a fully playable release build. Key focus areas • Combat polish: the priority is improving animation flow inside the Animator (blend trees, transition timings, exit conditions) so hits feel responsive and weighty. • Damage balance: please fine-tune the combat data by – adjusting damage values per move, – modifying health-regeneration rates, and – tweaking stun durations. • Round logic: when a round ends, a simple winner screen must appear before the match...
# Arma Reforger Custom PvP Game Mode Development ## Project Overview I am looking for an experienced Arma Reforger / Enfusion scripter to create a custom competitive PvP game mode inspired by a mix of: * Counter-Strike * Rainbow Six Siege * Search & Destroy * PUBG * SOCOM * Escape From Tarkov style tension The mode should be round-based, one-life, objective-focused, and designed for organized PvP gameplay. --- # Core Gameplay ## Team Size The mode should support: * 12 vs 12 minimum * 24 vs 24 preferred * Scalable player counts if possible --- ## Round Structure ### Pre-Round Lobby Before each round begins: * Players spawn in a safe lobby area * 60 second preparation phase * Players can access Arsenal during this time * Players can select gear and loadouts * Round begins a...
I’m building a mobile-first pet-simulator RPG in Unreal Engine that should look and feel as realistic as today’s flagship phones will allow. The core loop is simple to explain yet deep to master: collect increasingly powerful pets, earn currency through quests and mini-games, rebirth to multiply progress, unlock ever-expanding worlds, and—most exciting of all—steal pets from other players in a competitive online layer. Every feature has to run smoothly on current iOS and Android devices, so performance budgeting, touch-friendly UI, and efficient networking code are essential. I already have the high-level concept; what I need now is end-to-end production—from designing the game systems and balancing the economy, through creating the 3D assets and animations, ...
I’m looking for an experienced Unity developer to create a mobile landscape card game prototype for iOS and Android. The game is called Da Conquer, with the first playable stage called Da SayKa. It uses custom Rummy-style rules, draw/discard piles, set-building, win detection, and an intermediate AI opponent. Key Requirements: * Build a mobile landscape Unity prototype * Implement custom Rummy-style Da SayKa rules * Create draw pile and discard pile systems * Add player vs AI gameplay * Develop intermediate AI that can follow rules, form sets, and make reasonable draw/discard decisions * Add win detection and SayKa button logic * Create a clean mobile UI layout for player hand, AI opponent, draw/discard piles, turn indicator, and SayKa button * Work from an existing Game Design Do...
I'm seeking creative minds to develop a few gaming titles. The focus is on Fantasy/Sci-fi RPGs, with a third-person perspective. Ideal Skills and Experience: - Strong background in Fantasy/Sci-fi genres - Experience in RPG game development - Creative writing skills - Ability to create immersive and engaging storylines Also mobile gaming apps. Please submit your portfolio and relevant experience. Looking forward to your bids!
**Title:** Indian Political Strategy Game for Android **Description:** I am looking for an experienced game developer/team to develop an Android political strategy game inspired by Indian elections and political campaigns. ### Game Features * India map with all States and Union Territories * Multiple political parties * Election campaign system * Rally and advertisement management * Budget and fund management * State-wise popularity system * Alliance and coalition formation * Candidate selection system * Seat prediction and election results * AI-controlled rival parties * News and event system affecting popularity * Hindi and English language support * Offline gameplay * Save/Load progress * Attractive UI/UX * Play Store ready build ### Technical Requirements * Unity preferred * Opti...
I want to build a coding game script focused on Automation. The goal is a clean, well-documented program that can handle repetitive in-game actions without user intervention. Scope • Detect the required game events, trigger the correct responses, and loop reliably. • Keep the logic modular so I can tweak timing, key-presses, or in-game coordinates later. • Include clear comments explaining each function and any external libraries you use (Python, JavaScript, or another language you recommend for game automation). • Deliver runnable source code plus a brief read-me outlining setup and usage. I already have the game; you supply the script. Efficiency and clarity matter more than fancy visuals, so focus on robust automation logic that just works.
I’m looking for an experienced game tester to put my project through its paces. The goal is to uncover bugs, balance issues, and usability friction early, so the development team can ship a smoother final build. You’ll receive the latest playable version, access credentials, and a concise feature list. From there, I expect: • A structured test plan outlining coverage areas (gameplay, performance, UI/UX, edge-case scenarios). • Daily bug reports with clear reproduction steps, screenshots or screen-captures, and severity ratings. • A short final summary highlighting critical blockers, overall stability, and any polish recommendations. Platform specifics are open—whether the build runs on mobile, PC, or console, I can provide the appropriate install ...
I'm seeking an experienced mobile game developer to create a thrilling battle royale game(with a twist) for both iOS and Android platforms. The game will be played from a third-person perspective. Key Requirements: - Development for both iOS and Android platforms - Engaging third-person gameplay mechanics - High-quality graphics and smooth performance - In-game chat and social interaction features - Regular updates and bug fixes post-launch Ideal Skills and Experience: - Proven experience in developing mobile battle royale games - Strong portfolio showcasing similar projects - Expertise in Unity or Unreal Engine - Knowledge of multiplayer server architecture - Excellent UI/UX design skills Looking for candidates who can deliver a high-quality, competitive game. Please share your po...
We are looking for a passionate and experienced gamer to help with the development of gaming-related projects. If you have strong knowledge of video games, gaming trends, and player communities, we'd love to hear from you. Please tell us about your gaming experience, favorite genres, and why you'd be a great fit. Long-term cooperation is possible for the right candidate.
I'm seeking an experienced game developer to create a unique fantasy game inspired by Runescape 3. The game should feature: - Custom Storyline - Unique Gameplay Mechanics - Innovative Character Classes - unique creature capture and train methods. The game should have a High Fantasy Makeover style. Ideal skills and experience: - Strong background in game development - Proficiency in pixel art design - Experience with fantasy game narratives - Knowledge of innovative gameplay mechanics and character class design Please provide a portfolio showcasing similar projects.
I have the full Knight Online 2383 client source running on DirectX 9 and need it modernised to DirectX 11. The server is stable—only the rendering layer must change—so your work will focus on the graphics pipeline, shader set-up, device management and all HLSL migrations. What must remain untouched is critical: • User Interface (UI) elements • Game mechanics • In-game animations On the optimisation side I’m targeting: • Noticeable frame-rate gains, especially in crowded zones • Lower overall memory footprint • Faster initial and zone-change load times You will be working in C++ with the existing codebase; all shaders are available and simply need rewriting or refactoring for DX11. I expect clean, well-commented commits so ...
I'm looking for a skilled Minecraft plugin developer to create a replica of Jaden Mans Trident plugin for the newest version of Minecraft. The plugin should incorporate: - Custom combat effects - Special item abilities - Recourse pack for trident The ideal candidate will have: - Proven experience in Minecraft plugin development - Strong knowledge of Minecraft mechanics, especially related to Tridents - Ability to work with version-specific requirements Please provide examples of similar work done.
I am looking to hire a developer/server architect to fully configure the backend of an Arma Reforger dedicated server (15-20 slots, 16GB+ RAM). The Requirements: Install and correctly map a specific Halo Modpack (UNSC/Covenant factions). Configure an automated AI Spawner system (e.g., FS Tactical AI or similar) to populate a Conflict/Combat Patrol scenario with modded faction assets instead of vanilla AI. Set up automated daily restarts and mod-syncing to prevent version-mismatch downtime. I am providing the operational vision and mod list. I need you to handle the .json mod file configurations and ensure server stability.
I want to take a fresh Roblox idea and turn it into a fully-featured puzzle experience. The core of the gameplay will revolve around timed challenges, logic-based tasks, and pattern-recognition sequences that ramp up in difficulty as the player progresses. Everything—game mechanics, Lua scripts, UI/UX, audio cues, leaderboards, and performance optimisation—has to be created from scratch inside Roblox Studio, then packaged for smooth release on all supported devices. Here is what I need from you: • A clear production plan that walks me through concept, grey-boxing, asset creation, scripting, polishing, and launch. • Robust, well-commented Lua code so future updates are straightforward. • Clean, intuitive interfaces that guide players through the puzzles wi...
I'm looking for a creative and engaging Among Us map tailored for PC. The project should include: - A unique and immersive theme (sci-fi, medieval, or space station). - Essential map features like hidden passages, interactive objects, or multiple levels. Ideal Skills & Experience: - Game map design - Familiarity with Among Us mechanics - Video editing and creation - Strong creative skills
My Sokoban-style puzzle game is heading to Steam in about a month, and I want every move to feel smooth before launch. I need a detail-minded tester to install the current Windows build, play through all available levels, and look at the experience with fresh eyes. Beyond the usual hunt for crashes or graphical glitches, I’m primarily looking for insight into user experience: Does the difficulty ramp feel fair? Are the controls and tutorial clear? Is the level-reset mechanic snappy enough to keep the flow? Any moment of frustration, confusion, or delight you feel is exactly what I want to hear about. Deliverables • A concise test report listing any bugs (with steps to reproduce, screenshots or video if helpful). • A written assessment of the game’s overall feel an...
Help beta test our WearOS game. Highest score wins $50. We’re looking for beta testers for Techu on the Chair, a fast 5x5 strategy card game for WearOS smartwatches. Play the game on your watch, submit your highest score as a screenshot to here, win $50 for the highest score. The game is simple. There are 25 spaces. . Take turns playing cards. Cards must connect back to your home row. The person with the most amount of spaces wins! Fast time wins this contest. To join, comment or DM me, and we will add your email address to the beta testing list. You must have a smartwatch with WearOS (Pixel, Samsung, etc) Learn more about Techu on the Chair by visiting
Je cherche un designer de jeu de société créatif pour développer un jeu de plateau captivant destiné aux familles sur un thème historique. Le jeu doit être à la fois éducatif et divertissant, encourageant l'interaction familiale et la pensée stratégique. Jeu narratif et immersif dont l'action se déroule à Londres dans les années 1930. Exigences clés : - Mécanismes de jeu uniques et engageants - Conception de thèmes historiques fascinants - Contenu adapté aux familles Compétences et expériences idéales : - Antécédents dans la conception de jeux de société, en particulier pour les familles - Expertise dans la...
Busco a una persona con experiencia comprobada en videojuegos para poner a prueba un nuevo juego de aventuras en formato móvil. El objetivo es recibir un informe claro y accionable que me ayude a pulir la experiencia antes del lanzamiento público. Qué espero que hagas • Instalar la APK/TestFlight y jugar la campaña completa en al menos un dispositivo Android o iOS. • Detectar y documentar fallos de rendimiento, cierres inesperados, problemas de sonido, errores gráficos y cualquier bug que entorpezca la inmersión. • Evaluar la curva de dificultad, la respuesta de los controles táctiles y la claridad de los menús. • Redactar un informe final con capturas de pantalla / video, pasos para reproducir cada incide...
Struggling to come up with the best idea? Our exhaustive guide runs through the idea generation process to help you tap into your inner Steve Jobs.
Learn how to find and work with the best freelance Business Plan Writer for your business plan needs.
Looking for skilled graphic artists who specialize in vector designs?